Above is a High Poly Sculpt for an ArenaNet art test.
The sculpt was produced in Zbrush and the Low Poly was produced in Maya.
The brief allowed me to expand on the original concept, in which i made the creature portray are more hardened hide look.
The sculpt was produced in Zbrush and the Low Poly was produced in Maya.
The brief allowed me to expand on the original concept, in which i made the creature portray are more hardened hide look.
*The concept behind this creature was created by ArenaNet.