Monday 22 April 2013

Collaborative Dota 2 Workshop - Weapon Development




LOD 1                         LOD 0

Verts         207            Verts          305
Triangles    400            Triangles     596

Maps         256 x 256 (Diffuse, Normal, Mask1 & Mask2)

I created this piece with another artist as an effort to become familiar with DOTA 2's art pipeline. For this asset, I worked on the following:


- Joint effort for concept design
- Low Poly Modeling and Rigging
- High details of the high poly sculpting - focusing on the organics of the bone.
- In-game preparation and importing


This asset can be found on the workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=136439733&searchtext=



About Me

Adelaide, South Australia, Australia
www.facebook.com/steef22